Friday 25 May 2012

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Wednesday 28 December 2011

Awesome iPhone case spins up Holga lenses


  1. When photo apps just don’t cut it, dial up some photo effects

There are a lot of different lens attachments for the iPhone. From fisheye to 360-degree panoramics, the options are wide, but you still have to actually take the lens attachment off the phone to switch to another. Apparently, the folks at hipster camera company Holga thought that was just a bit too much work, so they created a case with a spinning lens attachment, so you can dial up the effects without ever taking off the case.
Holga is known for creating simple, inexpensive toy cameras that embrace an old-school vibe, yielding photographs with blur, vignetting, light leaks, and other distortions that most consider undesirable. It has developed a cult following, though, and many consider those “flaws” to add to the artistic flavor of the cameras.
This iPhone case continues the Holga’s retro ideal, with a rotary dial reminiscent of an old-fashioned phone, with nine different lens filters. There’s a macro lens, red and green filters, yellow and blue filters with clear centers, a red filter with a clear heart-shaped center, and dual, triple, and quadruple image lenses. And, for those rare moments when you actually just want to take a normal photo with your phone, there’s also an empty hole.
Holga Direct via Engadget

How the Nook Tablet compares to the Kindle Fire


      • A comparison of the major features of Barnes & Noble Inc.’s Nook Tablet computer and Amazon.com Inc.’s Kindle Fire:
        Price: The Nook Tablet costs $249; the Kindle Fire, costs $199.
        Connectivity: Both tablets connect to the Internet only through Wi-Fi.
        Screen size: Both tablets have displays that measure 7 inches diagonally. That’s about three times the size of an iPhone screen and half the size of an iPad screen.
        Software: Both run modified versions of Google Inc.’s Android software. Neither one has direct access to Google’s Android Market for third-party applications; Amazon and Barnes & Noble run their own stores.
        Apps: Barnes & Noble says there are about 1,000 third-party applications available for the Tablet. Amazon has nearly ten times as many.
        Storage: The Nook Tablet has 16 gigabytes of storage plus a memory-card slot. Of the built-in memory, all but 1 gigabyte is reserved for content bought from Barnes & Noble. The Kindle Fire includes 8 gigabytes of internal storage and no memory-card slot.
        Battery life: Barnes & Noble claims up to 9 hours of video on the Nook Tablet, Amazon says 7.5 hours on the Kindle Fire.
        Thickness: They’re nearly identical: the Nook tablet is 0.48 inches thick, while the Kindle Fire is 0.45 inches.
      • Weight: Again, nearly identical. The Nook Tablet weighs 14.1 ounces, the Kindle Fire half an ounce more.
    • Movies: Both come with apps from Netflix and Hulu, which provide streaming movies and TV shows to subscribers. The Kindle Fire also provides access to downloadable and streaming movies from Amazon.

Tuesday 20 December 2011

'Need for Speed: The Run' keeps the cops on your tail "

Need for Speed: The Run doesn't break any new ground for the NFS franchise, but it's a decent racer that has quite a few flashes of brilliance.The Run, a cross-country race from San Francisco to New York, is clearly the game's best feature. There are 10 stages — races that offer a variety of challenges and beautiful scenery — as you make the trek across the country. In one race, you might be tasked with working your way up the ranks to get closer to the top spot. In others, you might have to outlast one opponent at a time. Cops make this journey a challenge, and escaping their pursuit can keep you on the edge of your chair occasionally. Cruisers just pop up on you sometimes. You'll hear the scanner chatter when they've identified a street race. After that, they come for everyone pretty aggressively, and their cars are just as fast as yours if not faster. You have to employ a bit of strategy and create an accident to escape.It can be challenging enough trying to weave through the city and onto highways to catch up to other racers. It's far more difficult when you have a throng of cruisers tailing you and police roadblocks miles ahead.The story line isn't the strongest, but it does a decent job of moving the game along. There are times when The Run, developed by Black Box studios, breaks from racing to provide you with more variety. For example, in Vegas, you must escape more cops. And — without giving away too much of the story line — there's even a foot pursuit. There's a combination of buttons that have to be pressed at the right moment in order to flee. It's a cool way to keep the game from getting stale, but it doesn't happen much after you get out of Sin City.As far as driving goes, it's more of the same. This NFS iteration embraces many of the same mechanics that made the others in the series solid — and realistic — games.For example, it's more difficult to drive at night because your vision is somewhat impaired. If it's dark, you see what your headlights will illuminate, and that means it's tougher to see roadblocks and obstacles that might cause you to swerve or brake. It's much easier to drive during the day. There are plenty of cool effects, including dust, in your environment. Vegas is a fun stage, and the same holds true for the Rockies and Yosemite National Park. Those places, along with the New Jersey Turnpike, are all true to form and well detailed.There's really nothing about The Run that gives this game any longevity or playability after you beat it. What is cool, however, is that you can race against your friends online. Your times are posted on the Web, and you can give your buddies grief if you've passed them in the rankings.You can unlock vehicles and then swap them when you see a gas station, but there just isn't as much freedom as in past titles, such as Most Wanted. The Run seems too controlled, and you can't just find trouble in an open world as in so many other games. That hurts the game a bit because it has potential to be better


GameFly’s Unlimited PC Game Play Service Goes Live


In a significant commitment to digital, members of video game rental subscription service GameFly can now try out its PC client for free. At the moment it offers news, high-definition video clips, screenshots, account management, and access to hundreds of playable games.
The feature most likely to drive new subscribers, however, is the previously announced Unlimited PC Play library, which enables download PC game rentals at no additional cost to existing GameFly subscriptions. Available titles in this open beta phase run from hardcore games like Assassin’s CreedDeus Ex and Saints Row 2 to casual challenges including Earthworm JimJewel Quest and World of Goo, with hundreds more set to be added as the service gets finalized.
“We are thrilled to finally be able to open up the beta so anyone interested in video games can start using the client, and we are hard at work expanding our catalog of PC titles for our users to play for free in the Unlimited PC Play section,” said Sean Spector, GameFly co-founder and senior vice president of Business Development and Content.
In the near future GameFly will also begin retailing PC games at GameFly.com, with over 1,500 Windows/Mac games for sale, in addition to used console games and new console and PC releases for pre-order.
The digital service, which competes head-on with GameTap, is made possible by GameFly’s purchase of Direct2Drive from IGN Entertainment in May. In that transaction IGN gained a minority equity stake in GameFly and Jorge Espinel, executive vice president of Strategy and Corporate Development for News Corp. Digital Media Group took an observer seat on GameFly’s board.
Publishers currently participating in Unlimited PC Play include: 1C; 2D Boy; Atari; Bohemia Interactive; Capcom; Iceberg Interactive; Interplay; iWin; Kalypso Media; Layernet; Legacy Interactive; Meridian4; MumboJumbo; Paradox Interactive; PlayFirst; Playrix; SelectSoft; SouthPeak Games; Spicy Horse; Square Enix; Strategy First; Telltale Games; THQ; Ubisoft; and Viva Media.